Added as Collaborator on Radial Launcher for Linux
Exciting news! I was added as a collaborator on a Radial Launcher project for Linux. It's an open-source launcher designed to streamline app launching with radial menus. Really stoked to contribute and learn more about Linux development and community projects!
Made my Own Custom Linux x Hyprland Desktop Environment
I'm really proud of this one, I made my own desktop environment for both my laptop. The reason why I made my own is because I was so tired of the premade dotfiles I was using. It was impossible to modify anything meaningful and if you modified a script or anything that could possibly impact how the desktop environment works, it would break on the next update. To fix that, I created my own desktop environment with an install script and everything but what the install script does is basically just copy my raw text files into the right directories. When I say that I made a custom linux desktop environment, it's more or less a lie because I modified the one that I had made a few months back to work better with my laptop. This new version has new keybinds, a new color way that fits my laptop better and everything else is the same.
https://github.com/Cityx258/DotfilesHyprlandFinished my Cyberdeck
It's finally done! I had to learn a thousand new things for this project (not really but kinda) I had to learn FreeCAD a free and Open Source piece of software that's great for basic designs (as far as I know). I already knew how to make my own custom Linux Desktop Environment from my previous projects so that was nothing new. So that's basically the project, I learned how to design stuff in 3D to make the Cyberdeck's case. It's nothing crazy but it works. it has a hinge for the monitors, and both monitors are mounted on their own hinge so that they can go from landscape to portrait. I thing I had to learn for the rice was vector art for my taskbar. It was a real pain but it worked.
https://github.com/Cityx258/dotfiles-cyberdeckMade a Video Game
Today, we were given the theme for Brackey's Game Jam 2026.2. The theme is "Trust no One" and me and my team landed on making a dungeon crawler rogue like with NPCs that guide you towards the right or wrong direction. Since the theme is "Trust no One" and that's the signature line of anything cyberpunk. I pushed really hard so that we would go for a cyberpunk aesthetic (I say really hard but I just had to say it once and everyone aggreed with me).
https://cityx258.itch.io/crossed-signalsWrote a Video Game Soundtrack
This is part of my Video Game project for the Game Jam but this was easily one of the more fun parts of the process. I wanted to give the soundtrack a cyberpunk vibe and make it feel like you had to go fast and be scared (that feeling is NOT reflected in the game). I'm a huge cyberpunk fan so I tried to emulate the feel of any cyberpunk media.
https://strudel.ccMade a Video Game
This one was a blast. We were given the theme at 6 am and my dumbass decided to go to bed at 5 (I woke up at 10). The Game Jam was one week long. The theme was "Trust no One" and we were a team of 5 (in practice, we were 4) we had 4 devs and 1 artist. Anyway, we had a team meeting on the first day to figure out what we wanted to make for the game jam and we landed on making a rogue like dungeon crawler where NPCs tell you where to go. Our NPCs talk to you through the HUD (Heads Up Display) so listen to them. Our NPCs are also really smart. I keep saying NPCs (with an 's') because we have more than one. Each one of them guides the player to a different thing in the level. Each NPC will be attributed an objective. One will guide you to the exit. Another will guide you to enemies. And the last one will guide you to upgrades so that you can get stronger. We have 3 types of weapons, a sword, a pistol and an assault rifle. that gives the player a little bit of diversity. We had a lot of problems along the way but in the end, we made it before the deadline and the game is playable on both linux and windows.
https://cityx258.itch.io/crossed-signals